diiirect
PlatformTalentDataPricingFuture of work
Sign inPost a role

Explore

  • Platform
  • Talent
  • Data
  • Pricing
  • Future of work
Sign in

Get started

Hire talentI'm looking for work

First shortlist in 5 days

diiirect

Hiring, but direct. A platform and talent marketplace where companies, recruiters, and skilled professionals work together to move from role brief to qualified shortlist faster.

Product

  • Platform
  • Intelligence
  • Categories
  • Talent
  • Pricing
  • Changelog
  • Roadmap

Who it's for

  • For talent
  • For companies
  • For recruiters
  • For non-profits
  • Compare all four

Company

  • Manifesto
  • Case studies
  • Contact
  • Book a demo
  • Press & Media
  • Investors
  • Partners

Resources

  • Templates
  • Assessments
  • Experts
  • Nominate an Expert
  • FAQ
  • Hackathons
  • Apply as talent
  • Start hiring
  • Blog

Tools

  • All tools
  • EOR calculator
  • Resume generator

Legal

  • Privacy
  • Terms
  • Data deletion

Categories

  • Software & Web
  • Data & AI/ML
  • DevOps & Cloud
  • Cybersecurity
  • Blockchain & Web3
  • All categories

By tool

  • HubSpot

Alternative to

  • Upwork
  • Toptal
  • Fiverr
  • Freelancer
  • Guru
Made with🧉in🇦🇷🇺🇸byDraidel
Template library

Templates for every step of hiring and working

Home/Templates/Interviewing/Structured interview guide — design
Template & guide

Structured interview guide — design

A complete structured interview loop for design roles: stage plan, competency map, portfolio-review and exercise question banks, and calibrated scoring anchors.

  • Made forEmployers · Recruiters
  • Reading time~3 min
  • What's includedA complete, professionally written document you can adapt to your team.
Sign up to customize & send

The template

This guide gives {{Company name}} a structured loop for design roles — product designers, UX/UI designers, and brand designers. Design hiring fails most often in two ways: falling for polished visuals without probing the thinking behind them, or running an exercise so artificial it measures nothing. This loop centers the portfolio review and a scoped, respectful working exercise, and scores both against explicit anchors.

Stage plan

StageGoalDurationInterviewer
Recruiter screenConfirm motivation, logistics, and portfolio availability30 minutesRecruiter
Portfolio deep diveProbe the thinking, constraints, and outcomes behind two projects60 minutesDesign lead
Practical design exerciseWatch the candidate work a scoped problem live60 minutesSenior designer
Craft and critique sessionEvaluate visual and interaction judgment through structured critique45 minutesPeer designer
Cross-functional and values interviewTest collaboration with product and engineering, close45 minutesPM or engineering partner

Competency map

  • Product thinking — connects design decisions to user problems and business outcomes, not just aesthetics.
  • Craft — typography, hierarchy, spacing, and interaction details that hold up under close inspection.
  • Process — moves deliberately from problem to research to exploration to decision, and can explain each step.
  • Research and validation — knows what they tested, what they assumed, and what they would test next.
  • Collaboration and communication — presents work clearly, takes critique without defensiveness, and works well with PMs and engineers.

Question banks by stage

Recruiter screen

  • What kind of design work do you want to spend most of your time on?
  • Which project in your portfolio best represents how you work today?
  • What tools make up your daily workflow?
  • What team structures have you worked in — embedded, agency, central design team?
  • What are your compensation expectations and availability?

Portfolio deep dive

Ask the candidate to bring two projects: one they are proud of and one that shipped with compromises. Spend thirty minutes on each.

  • What was the actual problem, and how do you know it was the right one to solve?
  • Show me an early exploration you discarded. Why did it lose?
  • What constraints — technical, legal, timeline — shaped the final design most?
  • What did you test with users, and what surprised you?
  • What shipped versus what you designed, and how did you handle the gap?
  • What happened after launch? What would you change now?

Practical design exercise

Use a real but non-confidential problem from your domain, scoped to the session. Provide context in advance; evaluate the working process, not pixel output under pressure.

  • How do they clarify the problem and audience before touching the canvas?
  • Do they explore more than one direction, or commit immediately?
  • Can they articulate trade-offs between the directions out loud?
  • When you add a constraint mid-session, how do they adapt?
  • Ask them to walk through their result as if presenting to stakeholders: is the narrative clear?

Craft and critique session

  • Present a deliberately flawed screen from your product: what do they notice first?
  • Ask them to prioritize their critique: which three issues matter most and why?
  • How would they improve the hierarchy without adding elements?
  • Where does the design break on small screens or with long content?
  • Which accessibility problems can they identify — contrast, focus order, touch targets?

Cross-functional and values interview

  • Tell me about a disagreement with a product manager over scope or direction. How was it resolved?
  • How do you hand off work to engineers, and what do you do when the build diverges from the design?
  • Describe critique cultures you have worked in. What made the best one work?
  • Tell me about receiving critique that stung. What did you do with it?
  • What does inclusive design mean in your day-to-day practice?

Scoring anchors

Score each competency 1 to 4 with written evidence immediately after each stage. Craft and product thinking carry the most weight; a 4 in craft cannot compensate for a 1 in collaboration.

  • 1 — Below bar: cannot explain decisions behind the work, presents solo-hero narratives, critique triggers defensiveness.
  • 2 — Near bar: competent execution but process is borrowed vocabulary; thin evidence of validation or outcomes.
  • 3 — At bar: clear reasoning from problem to solution, honest about compromises, craft withstands close inspection.
  • 4 — Above bar: reframes the problem convincingly, shows discarded directions with sharp rationale, and elevates the people around them through critique.

Not legal advice

This template is provided for general informational purposes only and is not legal advice. Laws differ by jurisdiction and change over time — have a qualified professional review any document before you rely on it.

Related templates

Template & guide

Account Executive interview questions

30 vetted interview questions for an Account Executive, grouped by competency — discovery, pipeline, demos and value selling, negotiation, forecasting, and coachability — with what-good-looks-like guidance.

Employers · Recruiters
Template & guide

Backend Engineer interview questions

Thirty vetted interview questions for Backend Engineer candidates covering API design, data modeling, performance, reliability, and collaboration, with strong-answer guidance.

Employers · Recruiters
Template & guide

Behavioral interview scorecard

A competency-based rubric for behavioral rounds: five competencies with calibrated anchors, past-behavior evidence rules, and a no-averaging recommendation section.

Employers · Recruiters
Template & guide

Brand Designer interview questions

Twenty-eight vetted interview questions for Brand Designer candidates covering brand strategy, identity craft, systems, collaboration, and feedback, with strong-answer guidance.

Employers · Recruiters
Template & guide

Candidate evaluation rubric

A cross-stage evaluation matrix that combines individual scorecards into one weighted decision view, with rules for setting weights before interviews and handling gaps and vetoes.

Employers · Recruiters
Template & guide

Candidate experience checklist

A touchpoint-by-touchpoint checklist that keeps candidates informed and respected from application to decision, with response-time standards and the failures that cost offers.

Employers · Recruiters